﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace FourKill.Engine
{
    public class PaintingContext : IPaintableContext
    {
        public ICamera Camera
        {
            get;
            set;
        }

        public Graphics FrontLayer
        {
            get;
            set;
        }

        public Graphics BackLayer
        {
            get;
            set;
        }

        public IGameObject GameObject
        {
            get;
            set;
        }

        public IViewPort ViewPort
        {
            get;
            set;
        }
    }
}
